There are three major players in
the 3D market of human figure sculpting, posing, animation and
rendering:
- Poser by eFrontier
(formerly CuriousLabs) was recently acquired by Smith Micro and enjoys
huge worldwide recognition and retail distribution. It's the reference.
The content side (Content
Paradise) where you can find more models in addition to the ones
included with Poser is very active and popular too, although there are
also a large numbers of artists who get their models from other sources
such as the Digital Art Zone, aka DAZ3D.com,
where you'll find the very popular Victoria and Michael models.
- Quidam
is perhaps the new kid on the block from N-sided, a French firm co-founded by
former Amapi-expert Pierre
Bretagnolle. It is blessed with a great user interface and
excellent tools and features for professionals who use high-end 3D
tools for animation and rendering: they just want to save time
creating, sculpting and painting & texturing their human figure
models. The focus is on sculpting, modeling, texturing and posing,
whereas the animation is left to the main 3D tools such as 3dsMax,
Maya, Cinema, Carrara etc...
- DAZ Studio (D|S) - discussed here. Developed over several
years, it was one of DAZ's first
major undertaking to diversify away from just being a supplier of
content, and add applications to their product offering.They also now
own Carrara and Bryce and they're making good progress
with DAZ|Studio, continuosly adding new features, improving speed and
allowing it to be used with other applications: BVH motion capture
support for instance. The interactive manipulation has become faster
and better. We love the interface choices to mimic Carrara or Hexagon
and others, making it 'similar' to what you're already familiar with.
It helps. And animation has become a reality.
D|S is a free tool, with optional modules
offered for purchase, targetting the professionals. For the starving
artist and hobbyist who can't afford the commercial alternatives, D|S
is a God-send.
Here's a look at some things you
can do with D|S 2 (beta) and when combined with other tools such as a
post work imaging/animation/painting program such as PD Pro Digital Painter:
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