Brush types
Anti-aliased
(AA) Pen
Internal brushes
Custom
brushes
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There are 3 primary brush types in PD Pro: Internal, Custom, and the Ant-aliased Pen. In most ways, these brush types can often be used interchangeably, however each type has it's own unique advantages.
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Undesirable Segmentation of Lines... It is possible that the sampling of some input devices such as tablets can be lower than desired. This situation can be aggravated by other conditions, such as the system configuration and speed, and the size of the image. This can result in unpleasant line segmentation.
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Like any of the brush types, you can can draw with the AA Pen, or you can use it with the unfilled rectangle and ellipse tools, the line tool, and the arc tool.
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Among other things, this can be useful for creating laser beam effects. |
Internal brushes are limited in size to 35 by 35 pixels, but they are conveniently built into the program so you can access them at any time. Brush shapes can be accessed by clicking on the “Images” button on the context strip for tools that use natural media.
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Should you want it, you can get a single pixel brush by pressing the comma key. |
Brush Sets You can load in new sets of images, called Brush sets. Click the 'Load set' button on the bottom of the Brush images panel. You can select the folder containing your brush sets. Several sets are available. You may have them already, or you can find them online. |
You can create brush sets or your own too.
You could also work from an existing brush set and replace images with bmp files as you see fit. Internal brushes are always no larger than 35x35. Luckily custom brushes work just like internal brushes but don't have the limitation.
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Making part of a brush transparent is called a 'brush key'. Say you picked up this cloud image to make a brush out of it. You can clip a rectangle area around the cloud, then drop out the blue of the sky with a preferred tolerance of how much blue to drop out.
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The Low clip and High pass controls let you adjust how much of the color to key out. Low pass and high pass work like a tolerance, with a smooth blend in between. The high pass controls how smooth the transparency falloff will be, while low clip controls the base line of how much of the color will be transparent. Moving High pass all the way to the left will remove all brush transparency. Invert key reverses the effect of the key. Use alpha if active will bypass the regular keying process when you pick up a custom brush, and will use the alpha channel 'selection' for transparency instead. You can still re-key the brush later. |
Note: Picking up a brush using the right button causes the original to be erased to the secondary color
You
can even pick up a brush of an animation by holding the alt key
when using the brush selector (when your working on an
animation) If your brush has a key (a transparent area) it will be saved out as the alpha channel in the file when you save the brush |
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Another way to pick up a brush is to select what you want with the alpha tools, then choose 'use selected as brush' under the brush menu. Here, the flower was 'selected' with the lasso alpha tool, and
copied with 'use selected as brush'. A drop
shadow was added so it would stand out. |
Once a brush is created, it may be selected from the bottom of the brush images panel. Although, it is often enough just to switch back to using a custom brush. A custom brush stays in memory until you free it or make another one. Storing a custom brush with "store" under the brush menu lets you keep a copy or multiple copies of your image in memory, then do things to it as you work, like changing the hue/sat/value of the brush. You can also build an animated brush (a brush with multiple images that cycle) with the store feature. See the section on the Brush Manager for more information. |
You can also change the setting under the brush menu/style. When working in Matte style, the color of the brush is determined by the primary color when painting with the left button, and the secondary color when painting with the right mouse button. Working with custom brushes in matte mode is just like working with internal brushes in that you work with the primary and secondary colors. Should you need to swap the primary and secondary colors on the tool panel, you can do so with drag and drop |
See the section on the brush settings panel for more information.
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You can also make use of the various drawing modes, Default, additive, multiply, etc. just like you can with internal brushes. For example, you could pick up an image of stars and stamp it down in additive mode a couple of times to make a dense star field, where the stars get brighter where they overlap.
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There are some Post Process filters that can be used with a Custom brush. They include things like automatically creating a drop shadow, or an emboss effect. They only work with custom brushes. |
Working with Custom Brushes