Preferences

General tab
Display tab

 

The Prefs panel lets you make alterations to the way your software runs, and change the interface to suit your needs.  Most of the settings on this panel have to be saved before taking effect.

 The General Tab


  Kill registry keys. This small button in the upper right corner of the Prefs panel kills values set in the system registry making it easier to fix problems that might occur due to the registry becoming corrupted.

  PD Stores the position of every tool panel when you exit the program.  It is possible for these settings to become corrupted in the registry, so deleting them may solve errors with starting the program. 
 

  Memory options determines how many megs of ram to set aside for the multiple undo buffer. If you're using a machine with less than 64 megs, consider setting this to a lower value.  PD doesn’t otherwise  require a huge amount of ram, so if you have plenty, then set this to a higher value and you'll be able to have more undos.  For video resolution images, 16-20 megs will often be plenty, but for higher resolution images, you might consider using a higher value.  Beware though, that the program will allocate out whatever value you give it, so using a value that is too high will effect your systems performance.  You'll have to save the settings if you want to keep it.  The setting will take effect the next time a new buffer is created.

  This setting forces plugins that open panels to use PD's main window as a parent window. Otherwise, windows can float outside of the application and even stay open when PD is minimized. This feature is only available for Windows NT, 2000 and XP.

  This setting lets you start the program without being asked for a buffer size at startup.
Default resolution lets you specify the size of the buffer you would like when the application starts up.
 

Default resolutions

You can edit your default resolutions from the Prefs panel.  These are the resolutions that are displayed when you start the program (if you do not have the 'Bypass buffer size requester' checkbox checked.)  They are also displayed when you select a new buffer size or when you resize a buffer.
The format is as follows:
"320 X 200 - NTSC"  A string that is displayed.  This string can be anything enclosed in quotes, but this format is recommended.
Follow the  string with a comma, the width, then the height (in pixel) like this:  ,320,200


  Startup plugin are plugins you select to run at startup. For instance, you could run the Color Mixer plugin if you liked using that feature a lot. A plugin could in theory be any executable file, so long as it was named correctly, but usually programs written specifically for PD would be more appropriate.
To add a plugin at startup, click the button and select a plugin from the list that is presented.  To delete a plugin, select it from the list on the Prefs panel, and click the button.  Remember that your settings on this panel have to be saved to take effect.

  A Startup Well File is the color scheme (Well) that is loaded in the bottom of the tool panel at startup.  You can alter the well at any time with Drag and Drop, or by loading or creating a new one, but this lets you load a custom Well file at startup.

To save a well file, right click on the Mixer button on the bottom of the tool panel, or use the Save well option under the utility menu.

 

 


 The Display Tab


  Smooth scaling applies bilinear filtering and halftone dithering if appropriate to the screen refresh when working on a zoomed image. The result is a smoother, nicer looking image at the expense of slightly slower refreshes.  Internally, the screen refresh takes place on integer boundaries, so there may be some artifacts when painting while scaled, but they clear up aftarward.

Spline based input smoothes the input from a mouse or tablet as you are drawing, to reduce segmentation caused by low sample rates of the input device.  If this option is not checked, you may experience straight, segmented lines instead of smooth ones.  This usually happens with more with tablets, which often have a slower sampling rate than mouses.


Background bitmap allows you to select a Windows bitmap (BMP) or Jpeg file as a new backdrop. MDI stands for multiple document interface. Panel bitmap Sets a new bitmap as a texture for panels.  These settings will take effect without saving, but you must save them if you want them active next time you start the program.

 

These settings let you alter the appearance of your interface.

Shine color - the color used on the 'shine' side of a 3d button.  A highlight.
Shadow color - the color used on the 'shadow' side of a 3d button.
Button fill color - the color used to fill the insides of standard buttons
Scroll fill color - the color used to fill the insides of a scroll bar
Scroll bar color - the color used for the button of a scrollbar
HalfShine color - the highlight color used by less dominant structures like separator lines.
HalfShadow color the shadow color use by less dominant structures like separator lines.
Textbox fill color - the color used to fill text strings
Textbox text color - the color used for the text in text strings
Special backdrop color -  the color used by misc objects, often when they contain no data or image.
Special Tool/Settings/Action color - Colors used in buttons when they have a specific purpose like performain an Action, or bringing up a Settings or Tool panel