This script is based on a
discussion thread at ArtWeaver's Lua
scripting forum. It was slightly adapted and changed to work on Project
Dogwaffle and also tested to work with Pixarra Twistedbrush
>>> See the forum
thread at ArtWeaver
You can play with the parameters and find some great results easily.
Click the image below for example:
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Dogwaffle
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-- water
reflection, based on a posting
-- on the ArtWeaver forum by Singerxy
-- adapted by Philip Staiger
--
-- try these values for example:
-- ywavelength = 0.001
-- yamplitude = 10
-- rangefactor = 0.2
-- xwavelength = 2
-- xcenter = 0.1
ywavelength = 0.01
yamplitude = 50
rangefactor = 0.5
xwavelength = 10
xcenter = 0.5
y0 = height/2
x0 = width*xcenter
for y=0, y0-1 do
for x=0, width-1 do
tempy = y/y0
x1 = (1-tempy) * yamplitude * math.sin(tempy * tempy *
rangefactor /ywavelength)
x2 = (1-tempy)*(1-tempy) * yamplitude * math.sin((x-x0) *
rangefactor / xwavelength)
h,s,l = get_hsv (x+x1+x2,y)
l = (1+tempy)*l
set_hsv (x,height-y,h,s,l)
end
end
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into 3D: draw
a shape, and see it
automatically turn it into 3D
Archipelis
Designer
cool
tool for rapid 3D model creation and prototyping from images
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