Doggybag 1 - the Halloween 2003 PatchFetch the latest bag of treats, because life is 'ruff' |
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Overview of Doggybag 1 |
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Trick or Treat? you decide. Here's what's in the bag:
- pumpkins.anb (1,233 kb) - Anim_edit_pm.exe (115 kb) - BrushManager_pb.exe (56 kb) - Filmgrain_pf.exe (29 kb) - fx_Brush_pb.exe (37 kb) - drFilter.dll (76 kb) - Doghelp.hlp (1,018 kb) Download: Doggybag #1 comes in a zip archive and is available for free download. It was tested and developed primarily for Dogwaffle 1.6, but most of it should also work for 1.5 and some for 1.15. download: DoggyBag1.zip
(1,270 kb) (patched with new brush fx as of Oct. 6 2003)
After downloading, extract the files into your current Dogwaffle folder
(usually that's "C:\Program Files\project dogwaffle" ).if you got the first posted doggy bag and just want the newest brush fx, it is available here (13 kb zipped) |
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What's new in Doggybag
1 ? |
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The Brush Manager In the past, when you started from a given brush at a given image, and you made it smaller, you'd end up with just that smaller image of the newly sized brush. If you then needed a larger version too, you'd either have to find that original again or accept the fact that the image would show some pixelation due to the fact that it was scaled up from a small image. This happened for example when the brush is a static or even an animated brush image(s) of trees and shrubbery. First you'd need a small image of it to paint with a foggy tint far away, then you'd need to make it mid-size and add some saturation to9 the color, then finally a large image version would be needed for the closeup parts at full saturation. Clearly, the large images would now be showing up as a scaled up edition of a low-res image. Enter .... the Brush manager! With this new tool you can see the current brush image and quickly change its size, rotation, saturation and other parameters. However, the original (potentially high-res) image from which we started is still kept in memory. Thus, whenever we resize or otherwise transform the brush to get to the next shape or aspect of it, such transform is made based on the high-res original, not the small current brush. In this example to the right, the brush manager was used to change appearance of an animated brush. Changing size and color or saturation or lightness allows for quick perspective effects, fading to dark or white etc along with changing sizes. With Dogwaffle's new Brush manager you can store multiple brushes in memory and switch between them by clicking on the thumbnail view. This is done by running multiple instances of the plugin. You can grab a copy of the brush currently in Dogwaffe, or restore the original, unmodified version of the brush stored in the plugin. You can now also build a custom brush by adding one brush at a time. Say, for example, clipping images out of a digital photograph and making an animbrush out of them. Each new image could be created by rotating, scaling, changing color etc... The filmstrip mode from the brush manager. Usefull for seeing what your brush looks like in a sequence. The above example of an animated
brush is also included in doggybag 1.
A collection of Fall colored leaves in the form of an animated brush is also available in the Freebies section |
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Here
is the new BrushFx plugin in action. The example shows a brush
that
was created and stamped down a number of times, then smear mode was
turned on and the image was smeared using the same brush.
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The animation editor lets you
change parameters of certain filters, over time, by setting keyframes.
Along with it there's also a snow effects filter. It can be used for snow, rain, hail and similar effects by changing the various parameters. Here's an example, where we start from a static image. It is loaded into Dogwaffle, and an animation is created, so each frame inherits a copy of it. Then we apply the snow effect, and voila: instead snowfall. click the image at right with
the snow flakes to see a Flash-MX animation of it.
This can of course be applied over the changing frames of an existing animation, such as a 3D movie or real captured video. Dogwaffle is more than a paint box, it also de-interlaces and re-interlaces, even retimes videos. Here is an example. We took a short walk sequence of Santa, modeled by Brycetech (brycetech.com) with Eovia's Amapi 3D and animated in Poser 4. You'll notice that several types of snow flakes are flying across Santa's face. Indeed we simply applied and re-applied the snow filter with different parameters to change the size, wind speed, etc. If you're interested in learning to model 3D like this, be sure to join the Amapi forum at 3dcommune.com, moderated by Brycetech. You can also change the parameters of snow in the timeline over time. This can make it look like the wind is changing direction erratically. It's possible also to use it for bubbles. (just flip vertically :-) Click the image above for a sample animation (Flash player needed) Here's a little birdie, a
pigeon, to show us other things that are possible.
He volunteered for featuring in the following examples of the timeline editor. |
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Fundamentally, the timeline
editor is used with animation sequences to
add filters
which you can modify over time by setting keyframes for various parameters. |
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The timeline demostrating the
color adjustment filter:
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The timeline demonstrating the
value adjustment filter:
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Using the value adjustment filter
to do a dissolve in from black:
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Set a keyframe at the beggining
and a few frames in, sliding the value up from 0 (dark) to normal
level.
The resulting frame sequence: |
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The Inside Scoop - what
was the Goal of this Patch? |
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