Newsletter #206 - Labor Day, Announcing PD Howler 2025

     




For more newsletters please look here: https://www.thebest3d.com/newsletters (plural!) and older ones here:  https://www.thebest3d.com/dogwaffle/newsletter

 

The Developer of Project Dogwaffle, Dan Ritchie (pdhowler.com), has gone through some rough times lately, especially since the theft of his laptop earlier this year. Some code was lost. It has taken a while to get back to development. It's also not the first time this happened. A big tahnk you (!) to all that have occasionally supported him through donations, a slice of pizza or membership at his Patreon page and other ways.

Rather than trying to re-create the lost code, he's been focusing on extra features added as plugins, and filters in the form of scripts (VBscripts supports the new API that's been developed for a few recent years).

Some of the code is created with the help of AI, such as with Microsoft's Bing Copilot. It works and gets us there faster. You may have seen some Galaxy filters in recent past. There's more, much more.


Announcing PD Howler 2025

We have a new major release packaging, released as the first available PD Howler 2025. The code base is the last (build 91) of Howler 2024, and then there are added plugins and filters, and Dan is continuing to develop them and new ones.


There will be more, you might want to bookmark these.

See here for some details:
https://www.thebest3d.com/2025

You can place your order here from Dan directly: 
https://pdhowler.com/Cart.htm

Is it time to treat yourself for Labor Day? Don't delay. Be an early adopter and help shape the future of PD Howler.

Here's a brief summary of a few key new features:




LiquidFX mesh tool.

Pinch, punch, and push your pixels around like liquid.

Advanced Feature Removal tool. 

Uses a technique similar to Poisson blending to remove features and replace the underlying texture with a new one.

Advanced Chromakey tool.
Allows multiple samples instead of just one color to fine tune your key. Green spill suppression option. Great tool to isolate objects from the background in many cases that would have been more difficult in the past, especially if you have uneven lighting on your green backdrop,

Halftone gradient. 
Create a gradient between 2 colors using a halftone pattern to blend between them. Can also be (ab)used for strannge new elevation maps in weird 3D landscapes.


Canny Edge Detection(!)
New type of edge detection, creates great outline illustrations in many cases. If you're creating line art for example to make coloring books, this should be awesome.

New text tools:
Still evolving, details tbd, might include edge outline size, drop-shadow, gradient, Auto-correct. We might also get some other text tools such as text on curve, Bezier, 3D warp, or some other kind of warp, or maybe some animated text of some kind. This one is continuing to undergo new features. It's almost a tool by itself now. You can save to vector format and use in other tools even inside Howler, look for Callouts, or use it in other apps? Stay tuned for more on this.





Check the web page version online for more examples to come.

Thank you and have a great Labor Day weekend!



Here are more Videos

What's New in Howler 2025?




















Team Dogwaffle:

https://www.pdhowler.com   &   https://www.thebest3d.com

  

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