you can fly!? Free plugins and other resources for PD Particles

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parallels desktop for Mac:
run PD Particles on your Mac!





Store Image:
Put a snapshot of the current image into a holding area in memory to quickly use later



from 2D to 3D in just seconds!
Simply draw outlines & shapes and see them automagically turn into fully textured 3D shapes!

Archipelis
Designer
simply trace a shape from a backdrop image, and see it turn into 3D
rapid 3D model creation and prototyping from mere images - for 3D content creation, games, IM Avatars, SL models, 3D illustration in Photoshop(R) and more
New! now also for Mac!


   Looking for the latest free Patch for PD Particles? Click here

 The latest version of PD Particles is version 1.1



 An update for the Max Sharpen filter:

If you got PD Particles 1.1 installed, you may want to grab this little update for the new Max Sharpen filter. It adds a user interface with more options:

download this file: 
MaxSharpen_pf.exe  (size: 36.5 KB (37,376 bytes))

and save it into the folder where PD Particles was installed on your system. (By default that's C:\Program Files\PD Particles).






a Free collection of Plugins for PD Particles 1:

CoolTools #1 for PD Particles


This is a collection of several free tools for PD Particles, found also in PD Pro. They are:

- Store Image (aka 'Store Buffer')
- Store Alpha
- Paint on Alpha
- Grow Alpha
- Shrink Alpha


free download:  CoolToolsforPDParticles.zip  [size: 46 KB]

Installation and Usage:

Right-click and save the zip file to your desktop or MyDocuments. Extract the files. They will appear in a subfolder named 'CoolToolsforPDParticles'. Open that subfolder and run the file named 'pdparticles_cooltools1.exe'




Please report any problems to Philip

Short Description of CoolTools #1
> Store Image

When you use the 'Store Image' tool, it grabs a snapshot of the current image (RGB only, does not include Alpha) and keeps it handy in memory for quick re-use. You can use Store Image again and again, whenever it's a good idea to grab a snapshot. You can then click the thumbnail of the shown stored image in order to overlay it back over the current image buffer.

If you click the Functions button, a menu appears with other options.

Replace buffer is useful when you want to switch to an image of different size.

Overlay is the same as what you get when clicking the thumbnail. It puts the stored image on top of the current image.

You can also do other things like adding just one of the channels, such as the red channel. You can also use any of the RGB channels and load it as a greyscale



> Store Alpha

Storing the alpha channel is similar to storing the image. This tool offers additional features, including the ability to touch up and paint and smudge on the greyscale stored image.

The default stored view of the alpha channel is reduced in size and only shows 4 options: Replace, Add, Subtract and Invert. You can however resize the stored view window. It will reveal additional options, including a simple paint brush and  a smudge tool. You can also grab the current alpha channel or grab the current image, converted to greyscale, and make that the stored version.


> Paint on Alpha

When using this tool, the current Alpha channel image is shown instead of the main buffer's image. You can then start painting on it. It makes sense to use black and white and grey colors but it's possible to use color too. Ultimately, the image will be converted back to a greyscale and loaded as the current alpha.



This tool can be useful when you want to do such things like carving a hole into the image through its alpha channel by turning that 'hole' transparent. This is for 3D users creating images to be mapped onto billboard polygons, for example.


> Grow Alpha

The purpose of this tool is to slightly grow the alpha channel region. For example, if there's a selection along a thin line, you can make that selection thicker by expanding it with this tool.


stored alpha after sequential applications of 'Grow Alpha'

This is useful in combination with the stored alpha tool. You could use it for example to create a neon lighting around a drawn shape: Transfer the image to stored alpha, then grow the alpha (and optionally store it), then paint the bright neon color into the enlarged selection, then replace the alpha with the stored original, and paint the central color.

click to enlarge


You can also use tools from the Alpha menu of PD Particles, such as 'Blur Alpha'. When you store such blurred alpha masks, you can use that for nice hazy neon tube lighting effects.

 
> Shrink Alpha

Shrinking the alpha is the opposite of  Growing the alpha.






downloads:


Do you like PD Particles?
then you'll LOVE PD Pro!


see what's new in v3.5 
and free update patches


even better: Check out
what's new in v4!



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extra tools of the
stored Alpha's larger view.
The slider controls the
size of the paint brush.



the default stored view


click to enlarge






use the slider to set the amount of how much to grow the alpha by










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original




selection replaced from stored original





grown alpha




grown a few more times




using a series of grown alphas
and painting over them with
 different colors