
parallels desktop for Mac:
run PD Particles on your Mac!


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Store
Image:
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Put a snapshot of the current
image into a holding area in memory to quickly use later

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from
2D to 3D in just seconds!
Simply draw outlines & shapes and see them automagically turn into
fully textured 3D shapes!
Archipelis
Designer
rapid
3D model creation and prototyping from mere images - for 3D content
creation, games, IM Avatars, SL models, 3D illustration in Photoshop(R)
and more
New!
now also for Mac!
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An update
for the Max Sharpen filter:
If you got PD Particles 1.1 installed, you may want
to grab this little update for the new Max Sharpen filter. It adds a
user interface with more options:
and save it into the folder where PD Particles was
installed on your system. (By default that's C:\Program Files\PD
Particles).

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a Free
collection of Plugins for PD Particles 1:
CoolTools
#1 for PD Particles
This is a
collection
of several free tools for PD Particles, found also in PD Pro. They are:
- Store Image (aka
'Store Buffer')
- Store Alpha
- Paint on Alpha
- Grow Alpha
- Shrink Alpha
free
download: CoolToolsforPDParticles.zip
[size: 46 KB]
Installation and
Usage:
Right-click and save the zip file to your desktop or MyDocuments.
Extract the files. They will appear in a subfolder named
'CoolToolsforPDParticles'. Open that subfolder and run the file named
'pdparticles_cooltools1.exe'
Please report any problems to Philip
Short Description of CoolTools #1
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Store Image
When you use the 'Store Image' tool, it grabs a snapshot of the current
image (RGB only, does not include Alpha) and keeps it handy in memory
for quick re-use. You can use Store Image again and again, whenever
it's a good idea to grab a snapshot. You can then click the thumbnail
of the shown stored image in order to overlay it back over the current
image buffer.
If you click the Functions button, a menu appears with other options.
Replace buffer is useful when you want to switch to an image of
different size.
Overlay is the same as what you get when clicking the thumbnail. It
puts the stored image on top of the current image.
You can also do other things like adding just one of the channels, such
as the red channel. You can also use any of the RGB channels and load
it as a greyscale
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>
Store Alpha
Storing the alpha
channel is similar to storing the image. This tool
offers additional features, including the ability to touch up and paint
and smudge on the greyscale stored image.
The default stored view of the alpha channel is reduced in size and
only shows 4 options: Replace, Add, Subtract and Invert. You can
however resize the stored view window. It will reveal additional
options, including a simple paint brush and a smudge tool. You
can also grab the current alpha channel or grab the current image,
converted to greyscale, and make that the stored version.
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>
Paint on Alpha
When using this
tool, the current Alpha channel image is shown instead
of the main buffer's image. You can then start painting on it. It makes
sense to use black and white and grey colors but it's possible to use
color too. Ultimately, the image will be converted back to a greyscale
and loaded as the current alpha.

This tool can be useful when you want to do such things like carving a
hole into the image through its alpha channel by turning that 'hole'
transparent. This is for 3D users creating images to be mapped onto
billboard polygons, for example.
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>
Grow Alpha
The purpose of this
tool is to slightly grow the alpha channel region.
For example, if there's a selection along a thin line, you can make
that selection thicker by expanding it with this tool.
stored alpha after
sequential
applications of 'Grow Alpha'
This is useful in combination with the stored alpha tool. You could use
it for example to create a neon lighting around a drawn shape: Transfer
the image to stored alpha, then grow the alpha (and optionally store
it), then paint the bright neon color into the enlarged selection, then
replace the alpha with the stored original, and paint the central color.

click to enlarge
You can also use tools
from
the Alpha menu of PD Particles, such as 'Blur Alpha'. When you store
such blurred alpha masks, you can use that for nice hazy neon tube
lighting effects.
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>
Shrink Alpha
Shrinking the alpha
is the opposite of Growing the alpha.
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