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Loading an
Image from File into the Custom Brush
So, let's assume we rendered a bunch of images from XenoDream, perhaps
using its new Animation capabilities, or even if they are totally
independent images from different scenes.
In this example, we
have a set of images that were done with the Animation tools.
How can we load a bunch of these images from file directly into a
custom brush (image-based brush)?
Here's how to do that:

From the Brush menu, select:
Brush
> Open...
This will pop up a dialog window to find and open an image file.
A standard file selection / navigation tool opens, and you can view
image files in various modes, including Thumbnails.

Notice the field "Files of Type:" - the default format is
"Default Targa", a popular format for animation. If your images are in
any other
format (Jeg, Tiff, Png,...) use the other option: Automatic, which is
powered by ImageMagick and recognizes dozens of formats.
If you saved your renderings from XenoDream 2 in Targa format, then you
can keep the default Targa format in PD Pro. This is the favorite
format for Project Dogwaffle.
Select the desired image, and click 'Open' - After opening the image in
this way, it becomes the image used by the current Custom brush, and
the custom brush is the currently active brush. (reminder: PD
Pro supports several types of brushes, including internal (built-in)
brushes based on some small images from a brushset, as well as an
anti-aliased pen, and also so-called custom brushes. The latter can
hold any sized image, and even a sequence of images, such as from an
animation or indirectly from an AVI file.)
In the top of the Tools panel, notice that the current brush icon
(Upper-left corner) shows the newly loaded custom brush.
as soon as you create or load a new custom brush, you should store it.
Select menu:
Brush
> Store / manage...
This is an important feature. You can store any custiom brush in its
own brush manager instance. Use the keyboard shortcut, (double-quote)
if you plan on doing this often.

The Brush manager shows the stored image of the brush, and gives access
to a few powerful tools to chgange its appearance: size (scale),
angle (Rotation), and various color controls.

Using thecolor and transform controls from the brush manager, you can
easily create variants off the original, stored brush image.
You can then paint with them, either with single-click daps (stamps) or
click-and-ragging the usualy way.
You can even add post FX details like embossing or shadow drop, from
the brush options panel.
< Click
to enlarge
Simply use the
sliders to change the details. The brush manager applies the changes,
always working from the stored, original image, so it doesn't loose
detail or accumulate errors. You can restore the original by clicking
'Reset' in the brush manager.
If you also want a better, more detailed view of the thumbnail shown in
the brush manager, you can use the brush manager's window brders to
resize it.

As for the regular Brush settings panel, it shows the PostFX tab, which
offers shadow dropping from the custom brush.
Use the 'o' (option) keyboard shortcut, or click the brush icon in the
upper-left corner of the Tools panel in order to see the brush settings
panel.
Next, let's repeat this and load & store several images in their
own brush managers.
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Poser 6 (boxed!) at
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