Also supports
3D Layers:
After you're done
with sculpting
and modeling,
take your art
to the next level:

The perfect marriage:
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One of the new features in
Curvy 3D version 2.0 is the integration with Project Dogwaffle. What
that means is that Curvy can send a current 3D view, or a texture image
you're editing (painting), over to a running concurrent session of
Project Dogwaffle. It can send it to PD Pro or PD Artist, and it can
send such images to PD's main image buffer as well as to the brush
system as the current Custom brush. It can also grab an image from
Dogwaffle back to a current texture map.
Here's a step-by-step example:
Firstly, you'll want to make sure that PD Pro (or PD Artist) is already
running before you try to send an image from Curvy to PD.

Over in Curvy 3D v2.0, we've created a 3D object, a knot.

Send the view to the Dogwaffle Buffer.

If you watch the activity on your screen, you'll see two renderings
occurring. A first one renders the RGB channel info:

A second render then immediately occurs, to determine the alpha
channel.

Use ALT-Tab to switch to the running session of Dogwaffle at this time.
And voila, the image is in Dogwaffle's main image buffer.

Even though the alpha channel info was also transferred from Curvy to
Dogwaffle, it may not necessarily be shown initially. You can toggle
the visibility of the alpha information, as represented by marching
ants, from the alpha menu:
Alpha -> Alpha
on/off

Regardless of whether the alpha channel info is visible, i.e. even if
you don't see the marching ants, the alpha content represents a
selection. You can use the menu option:
Brush -> Use selected as brush
(ctrl C)
to copy the selection to the custom brush.

Once you have the image in the custom brush, you will probably want to
store and manage it, such as to change its size, color, orientation
etc... PD Pro has a few more options with that regards than PD Artist.
The optional Brush manager plugin (free download) is available for
users of PD Artist to add that capability.

Here's an example using PD Pro. We've changed the size and a few other
brush options, and used the hollow rectangle tool to replicate the
metallic looking brush image along the rectangle for a fancy frame
effect.

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