PD
Howler 9.5 released - powered by Project Dogwaffle
Santa Clarita and San Diego, California
October 1st, 2014
Dan Ritchie and TheBest3D.com have announced the release and
immediate availability of PD Howler 9.5.
PD Howler Digital Painter is a natural media paint and
animation program with a slant toward visual effects,
including tools for video, such as motion estimation. With
support for multi-threading and GPU based acceleration,
Version 9.5 adds tools for 3D landscape and texture artists,
as well as animators and photographers, in addition to
enhanced foliage painting and a new particle modeler to
create things that look like volumetric clouds.
Links
www.squirreldome.com
www.thebest3d.com
Slideshow
http://thebest3d.com/slideshow9.5/index.html
Demo
www.squirreldome.com/demo/howler_9_5_demo.exe
www.thebest3d.com/dogwaffle/demozone
Videos
What's new in Howler 9.5? Part 1 -
General Overview:
http://youtu.be/qSkgY6Cmyp4
What's new in Howler 9.5? Part 2 - The Particle/Clouds
Modeler: http://youtu.be/plT5LgltVj8
Creating the River Canyon - the Tutorial -
http://youtu.be/xIeP21SuA9I
Summary of Major Features that are New
www.thebest3d.com/howler/features

What's new in Howler 9.5...
Animation
- Improved onion skin with more
visible layers and layer options, and Red-shift to make
it easier to determine past and future frames
- New particle modeler and animator
to render cloud like phenomenon
- Foliage and particle painting
changes
- Ambient occlusion on foliage for
more realism
- z-buffering, so you don't need to
keep track of painting in any particular order
- Speed improvements
- No more post redraw on foliage
particles
- Spring setting for Orbicle particle
brushes
- 3D Designer changes
- Floating point pipeline
- Improved lighting and specular
highlights
- Ambient occlusion
- Raytraced shadows
- Cloud systems
- Erosion and sediment
- Shading by slope, altitude, and
sediment
- Store height map, texture, slope
and altitude masks, zbuffer, lighting buffers, and more
for later use
Tools for landscape texture artists
- Slope shading filter
- Ambient occlusion filter
- Erosion filter
- Export OBJ objects of terrain mesh
for interop with 3D programs
Software Architecture changes
- Multi-threading: Now supports up to
64 threads/cores, up from 12.
Photography
- Local contrast filter stretches the
dynamic color range in local areas to simulate the look
of higher dynamic range images
More details here: http://thebest3d.com/howler/9/what-is-new-in-the-Howler-9.5_Purely_Ballistic.html
Pricing and Availablity
Howler 9.5 is a paid update for existing
Howler users. If you are a user of Howler
9.0-9.2, you will receive a special discount of
around 72% off regular price. Other users of prior versions
will also receive significant upgrade discounts. The
regular price is $89.