from
2D to 3D in just seconds!

Just trace an
outline and see it automagically
turn into
fully textured 3D shapes for Second Life, Google Sketchup / Google
Earth, Direct X & Games, Wavefront OBJ and other popular 3D file
formats!
Archipelis
Designer
rapid
3D model creation and prototyping from mere images - for 3D content
creation, games, IM Avatars, SL models, 3D illustration in Photoshop(R)
and more
New!
now also for Mac!
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Affordable
2D
+ 3D Software
Animation
Tools
at lowest prices!
Poser - Anime Studio -
Carrara - Manga Studio - Bryce
and much more
from Purplus
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Inventory Blowout
Sale:

Poser 6 (boxed!) at
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for
MacOs
or Windows
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a great companion to
Project Dogwaffle:
AnimeStudio
is on sale!

Regular price: $59.95 Sale
price: $39.95
(boxed!)
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a great companion to
Project Dogwaffle:
AnimeStudio Pro
is on sale!

Regular price:
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price: $179.95
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Converting the animation back to Spritesheet
If you stored a safe copy you can easily click the meny below the
stored thumbnail and restore it. But if you didn't here's one way you
can too: using one of the utilities from the DoggyFX
plugins.

Find your version of DoggyFX in the "Misc." tab of the plugins panel.
Double-click it to launch DoggyFX

Select the Utilities group, and double-click the tool called
Anim to Spritesheet

If the image is already in Spriteform, there's not much this tool can
do. Rows and Columns will remain at zero:
< click to enlarge

But if you've got the animation loaded, in this case the 16-frame
sequence of numbers, it will offer to reconstruct a Sprite Sheet in a
4-by-4 array.
< click to enlarge
Plus, you can use Undo to return to the animated format if it was
converted to spritesheet with the "Save Undo" option checked.
Finally, here's an example with the 30-frame walk sequence

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