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project
Dogwaffle and PD Pro Digital Painter:
UV
Map Texturing Tutorials
.... with Ken
Brilliant's Amapi Demon
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more tutorials?
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details |
Ken Brilliant is a talented 3D artist
and author of books on modeling dinosaurs and the digital human in
3D. He also wrote a tutorial on using Amapi for making a 3D
demon.
Ken used Zbrush and Lightwave in the final stages of his model creation
for texturing and rendering. We'd like to thank Ken for lending us his
Demon model for experimenting with Dogwaffle textures and uv map
painting.
(See
the original Amapi Demon tutorial at www.brilliant-creations.com).
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In this tutorial we'll
discuss another approach to painting the uvmap -
namely with Project Dogwaffle.
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Quicklinks:
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Part
1 - From UVmapper to 3D
or right
click here to download and save
the
Flash file for later viewing offline (size: 1,235 kb)
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click
image to start
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Part
2 - First UV Map in PD Pro
or right
click here to download and save
the
Flash file for later viewing offline (size: 3,169 kb)
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click
image to start
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Part 3 - First
Painting on the UVmap
or right
click here to download and save
the
Flash file for later viewing offline (size: 1,006 kb)
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click
image to start
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or right
click here to download and save
the
Flash file for later viewing offline (size: 2,961 kb)
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click
image to start
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or right
click here to download and save
the
Flash file for later viewing offline (size: 2,440 kb)
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click
image to start
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more tutorials
coming here
soon...
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Note: This tutorial plays in
800x600 pixel screens and up. It was captured at 1024x768 and produced
with the immensely powerful and free tool from Satish at Debugmode, called Wink. We highly
recommend it!
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