2D to 3D in just seconds!
Simply draw outlines & shapes and see them automagically turn into
fully textured 3D shapes!
3D model creation and prototyping from mere images - for 3D content
creation, games, IM Avatars, SL models, 3D illustration in Photoshop(R)
now also for Mac!
|The goal of this tutorial
is to introduce you to a few essential tools that will allow you to
create something like this:
You will use tools like these:
- filled rectangle
- color gradient
- paper texture
- alpha channel: smooth, adjust, grow, subtract
Click the rectangle tool. Note that this tool has two modes. Be sure to click the rectangle tool in its lower-right
area to select the filled rectangle mode.
There are several associated tools you should be aware of. Some of
these become visible in PD Pro 4.x inside the toolbar below the menu
bar, after you select the filled rectangle tool.
(click image for larger version)
- the Fill settings panel
- the Gradient panel
- and the Paper panel
All of these can affect the way that a filled rectangle is being
rendered. There's also the Opacity (a slider) and the fill mode. By
default, it will replace the colors. But it could be set to add,
subtract, multiply, etc...
Opening the Assistant
You can also access these panels from the Window menu.
For this tutorial, open all them them and lay them out in an
The Fill panel is perhaps the most important one. It lets you choose
whether to fill with a plain color (such as the current primary color),
or to use the color gradient. You can also indicate which direction the
color gradient should fill (horizontal or vertical, for example).
Note that the paper panel can also be enabled by right-clicking the
paper icon, top row, middle large icon in the Tools panel. If the
little orange triangle is showing in its upper left corner, it means
that the paper texture is enabled.
Let's initially disable the paper texture.
Here's a way to lay out the tool panels, to access them as needed:
The perfect marriage: