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<<< from 2D
logo...... |
....... to 3D
animation >>> |
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Here's an example of something
you can do with Archipelis, and in just a few
minutes... convert a 2D logo to a 3D version and animate it in your
favorite 3D animation program.
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3D model animation as a
Quicktime 320x240:
Doc5.mov
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- Load the image as a texture into
Archipelis Designer. Trace the desired shapes to convert
them to 3D... The texture on the 3D shapes created this way come
directly from the image you traced. A 3D reconstruction like this one
shown below takes just a few minutes.
You can trace the wing once and mirror copy it to the other side.
Archipelis Designer also lets you reposition the created objects, such
as the legs, to separate them to slightly different depth for left and
right legs.
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- Save the 3D model as an Archipelis model, then also export
it to
.obj (Wavefront). You can then load it into your favorite 3D animation
and rendering program such as TrueSpace or Carrara and create an
animation. In the example below we duplicated the 3D penguin several
times and made them jump out of the water at different time
intervals.
click mage for
fullscreen view
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Here's a
first Carrara rendering:
Quicktime 7 (H.264) version: 320x240
(149 kb)
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This one has
additional postwork done in Project
Dogwaffle:
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