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David C. Devoe
A very devoe'ted Dogwaffler of the Moment - First featured in May 2005

Updated 2008, 2011 & 2017

"Dogwaffle is definitely the best paint program around." 

All images and songs featured here are copyright (c) by their respective owner. No unauthorized use or reproduction is allowed. No direct linking to images please. If you wish to make use of any images shown here or elsewhere on this website please obtain proper permission from the author.

I have been using Daz Bryce and PD Artist / Project Dogwaffle together.  I am primarily a wildlife and landscape kind of guy, as you can see from the early paintings below, but I have a lot of interests. I also design 3D airplane models.

My blog is here:

Here is in fact a recent post about using the 3D Designer in PD Howler:

My online stores are here:

Northern World And Wildlife

Fractal Fire

Emunah Designs

Spero's Curio Emporium
[more DOTMs ...]     

From Dave's Blog:


Updates February 2017:

Here's something I made just recently

In May 1967 Israel released a set of three stamps for Independence Day. One of the stamps depicted a French-made fighter over the Dead Sea. Shortly thereafter the Six Day War began.

Since I have been working on a few 3D aircraft images, and the 50th anniversary of the war and reunification of Jerusalem is coming up, I thought I would make updated reworkings of all three stamps.

I loaded a low-rez DEM (digital elevation model) tiff image of approximately the same spot in the Dead Sea region into PD Artist for the background (mountain range) in this one.

As I did not need highly detailed terrain in this project, simple coloration was all that was needed to make the terrain image map.

The image map for the aircraft model was done mostly in PD Artist 8.

I used Photoshop or the GIMP for placing body lines and some of the markings.

Rendered everything in Bryce.

I build the 3D models of aircraft, trucks and other elements for my 3D scenes in Art of Illusion, a free open-source modeling and rendering program. I also use Bryce for rendering.

I have used PD Artist to paint the image maps/texture maps that you see on some of the airplanes, terrains, etc...
The image map for this Soviet-era Antonov An-2 (below) was made in PD Artist, much in the same manner as the earlier example. The first element of several to be included in a scene with the aircraft on the ground in Siberia with a few vehicles, ground crew and buildings. Rendered in Bryce with some post-processing for effect:

Here is a texture made in dogwaffle for a fuel truck to go in a scene with the AN-2 shown shown above:

texture map for fue truck

Here is a De Havilland Otter operated by imaginary Flying Moose Aviation in Talkeetna, AK. Done like the others, with a bit of post-processing.

De Havilland

Two French-built Dassault Super Mystère fighters over the desert. The image maps for these aircraft were also made in PD Artist:
Dassault super mystere

Just a quick look at a work in progress: Draft render of a rework of another one of the 1967 Israeli stamps. Just started working on this one. As before, the aircraft image map and the terrain texture are done in PD Artist. I increased the saturation of the terrain for now to aid on visualization:

work in progress

In fact here is the highly saturated image map for the terrain:

saturated terrain map for stamp project

And here's another, more rocky case of a terrain map made in PD Artist:

rocky terrain texture image map

Like another Dogwaffler of the Moment (Tiffany Gray), I am also a big fan of Bob Ross and have never really been satisfied with painting snow on mountains with 2D software, or the way 3D software distributes snow on mountainous terrains. I have tried a few ways of improving things; all have proven to be time consuming. I am now tinkering with multiple copies of terrains in Bryce, applying different terrain maps to each copy, and adding various types of noise to the copies.  This image is a test render with two copies - snow applied to one copy, terrain map applied to the other.

The result after post-processing (I am pathologically incapable of not tinkering with images- the paint is never dry) and the addition of the moon.

thin air example

I know I will have fun with the new snow feature based on elevation and slope which is now part of the 3D Designer's sediments and erosions, as found in the newer PD Artist and PD Howler (since v9.5).

advanced erosion, sediments and coloring based on elevation and slope

Just one more, a doodle that I did for friends. It may not be the best example as the image is a bit dark - wanted to give it that old Vue-Master look. was done in PD Artist. This supposed to be from the public information officer of the imaginary First Polar Airlift Squadron (FPAS) showing Santa and an elf on a pre-Christmas training exercise over Greenland or the Canadian Arctic. The image map for my model of a training sled, based on the F-22s which I saw on a daily basis while in Anchorage, was done in PD Artist. The regular and "subdued" versions of the unit logo are included on the image.

santa in his sleigh

I made a quick doodle to check out the new 3D designer and exporting an obj terrain file.

Rendered it in Bryce and roughed in a bit of foliage in Howler. This is going to be serious fun.

Updates July 2011:

The images below were either made 100% in Dogwaffle (PD Pro 4) or in some cases
a mix of Dogwaffle with other tools, some 3D tools like Bryce as well.

 100% Dogwaffle : Almond Bloom  (click image to enlarge)
Almond in Bloom

100% Dogwaffle: yellow dawn
orca stamp              Yellow Dawn             polar bear stamp
merry Xmas

Thank you for visiting my new blog:
Support wildlife preservation, view my links and help

< click picture to enlarge
oomingmak stamp

Some new PD Howler tutorials have mentioned my artwork: 

howler > tutorials > theDailyDose.html#letitsnow 

< click picture to enlarge

walrus stamp 

You can buy my art on various pieces of clothing and collectibles:

< click picture to enlarge

   Here's an update: (December 2008)

conifer trees and a snowy hill

I have created an optipustics file for Dogwaffle that I have been playing with for making background alpine conifers.

Here's a link to my Optipustics file:
 or uncompressed original (text) file: konifer_test.opt

Save this file in the folder of your Dogwaffle instapation (such as
C:\Program Files\project dogwaffle
C:\Program Files\PD Pro\Particles
C:\Program Files\PD Artist\Particles
C:\Program Files\PD Particles\particles

Change colors in the gradient for different light conditions.  Changing the style from "shrinking lines" to "line" results in a slightly different appearance.

Here in northern Idaho (and a bit of NE Washington) we are fortunate to have a few woodland caribou.

Some of the images below are pure Dogwaffle, but some also use Bryce and then Dogwaffle for touchup.

Tuktu - Moose in dry Tundra  
    My wife and I have a place in Alaska (Willow - about 100 miles north of Anchorage); most of the time we live in northern Idaho, a few miles south of the Canadian border.


This is my first effort done solely with Dogwaffle (version 2).

     I have produced small traditional art pieces for the tourist trade for several years.  I am 47.

    A couple of years ago I thought it would be fun to try my hand at digital pieces.  I can do things on the computer that are impossible (for me at least) using traditional media.  Paint software allows me to work with several different media - oils, spray paint, pencil, etc., at the same time to get different effects.

Solo Patrol

This picture was a study to see how well I could do auroras.

 Dogwaffle should be much fun once I get to know it better.


    I do have a web site. Though it is full of graphics which I produced, it has nothing to do with my art. I came out of retirement to work at my previous profession of intelligence analyst due to the terrorism problem. When I retire for good and become a famous, though probably starving, artist I may put up another site to show off my work :-)

    I was leafing through a computer-related magazine, I don't recall which at the moment, and saw a reference to Dogwaffle.  The name attracted my attention. It's been a while now, I've been using it for close to 2 years, though I haven't had time to really explore all it can do as of yet.

    I began drawing at a very young age.  It is what I enjoy most. I have been fortunate to live and travel in remote areas for much of my life.  It has given me the opportunity to closely observe wildlife and their surroundings.  When I retire for good in a couple of years I can devote full time to artistic pursuits.

    As for 3D, I am interested in doing so. I have a copy of DAZ's Bryce which I have been playing with in my spare time.  Curvy 3d looks interesting; I may give it a try one of these days.
    I recently purchased a new machine, about 3 gigaHertz, with Windows XP.

    Dogwaffle's  interface/menu allows for easy adjustment of settings on the fly.  I also like the color mixer. I remember the first time I tried "oil painting," it was amazing; just like using a brush.

    I was baffled a bit at setting up a color gradient, but reading a discussion of how to use it on the listserve cleared that up - I really like being able to have multiple colors set
in a fill gradient.  Of course, I can't say enough good things about optipustics.

     Improvements I would love to see?

    I often do the wildlife in my images separately and save them as transparent .gif files, especially if several animals are to be included.  This allows me to import them into a landscape image move them around and resize them.  The ability to import .gif's would be most helpful. (Unless I am mistaken and that is already the case.)

    [editor's note: yes it is in v3 PD Pro, though we recommend using the native Targa format for better color use]
   Do I user other 2D tools?

    I have been using Micrografx Graphics Suite (I think they were bought by Corel some time ago) to produce graphics for my web site. The image editor has some "painting" functions.  That gave me the idea to delve into digital art.

Tuktu - Moose in dry Tundra     The Tuktu image you see above was the first I did totally with Dogwaffle. 

    Modification of an existing .opt file for Optipustics particle brushes gave me two versions of fall tundra grass to use in the foreground.  This allowed me to get a grass effect I was satisfied with much quicker than I was able to do in the past. 

    The ability to make almost infinite adjustments to opacity and color really helped with getting the mountains to look the way I wanted.  It probably took an hour or so to do the background, including experimentation. 

    The caribou took another hour or so to do, again with some false starts when trying different effects.

All images are copyright(c) Dave or their respective owners  - all rights reserved. No unauthorized reproductions,  please  contact the author. Trademarks or registered trademarks are property of their respective owners and used only for identification purposes.

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