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Free update for Project Dogwaffle:

 The Normal Map filter plugin

Made and tested for PD v10, such as PD Howler 10 and PD Artist 10, but could also work with earlier versions

PD Pro, Howler edition
V10 HOT! | more PD Howler  more downloads     

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Important Prerequisite

This filter was developed and tested for PD Howler 10 and PD Artist 10. It may work with v9.6 but we have not tested it much for that or earlier versions. Use at your own risk.

What is the Normal Map filter?


Normal maps were originally used to preserve higher detail normals when re-surfacing to a lower poly model, however, they are now used as a general purpose replacement for bump maps. They help in conveying the impression of geometric detail as revealed when lighting hits the surface and casts shadows or creates specular highlights and other similar effects (even reflection and refraction, for transparent surfaces).  A normal map is just an image containing normals instead of height information. The image is of course a set of RGB values, and these represent the XYZ values of the normal vectors. That way, the renderer doesnt have to calculate the normal from sampling from the height map.  it just reads it directly, from the normal map. If a 3D model is displayed at very low resolution, it still can show a lot of fine details with regards to the visual aspects that are affected by the surface curvature, hence the normal vectors along its surface.


So, normal maps are used in games and 3D animations when you want to work with low-polygon models (3D) that still look very detailed and realistic, as if they were very made of high polygon detailed models. It might look like the model is made of a very fine mesh with millions of polygons, even though the geometry is defined in a few hundreds of polygons only. Learn more about the benefits of Normal Maps in Wikipedia:
https://en.wikipedia.org/wiki/Normal_mapping

If you are a game developer, this may interest you. Your game engine may support the use of normal maps. It can also be very useful for 3D modelers, designers and animators that need to render a detailed object such as a landscape, but can't afford the rendering time associated with millions of polygons. A Low-polygon model with a detailed Normal map can often do the visual trick instead.

This is not CAD. We're not going to build that spaceship. If anything, we'll blow it to smitherines before it comes close.  It doesn't have to be accurate. Just has to look good.


How to Install it?


Beware:
This patch is not distributed with an installer. You will simply download a file named Normal_Map_pf.exe, that is meant to be added to the existing installation folder.

You will thus need to identify the folder in which your Project Dogwaffle is installed. For most standalone users the default path is:

    C:\Program Files (x86)\Howler

But it could be elsewhere, especially if you did install it in a location different from the default location, or if the default location has changed. For installation from Steam, it may be in the steamapp\common subfolder, such as this one, for Howler v10:

    C:\Program Files (x86)\Steam\steamapps\common\PD Howler 10


Be sure to locate your installation folder.


Download and save this new version of the file: 


Normal_Map_pf.exe      Size = 10.0 KB (10,240 bytes exactly)
   

 
Important: Be sure to scan it once more through your antivirus. Never trust downloaded files, especially executable (.exe) files, even if you trust the poster. After all, if the site was hacked, it could have been tampered with. So always be on the safe side, scan your downloads with a good, up-to-date antivirus. We do the same, every time, no exceptions. If you need help with this, don't hesitate to ask.

Then copy the file into the current Folder where you have PD Howler or PD Artist installed. 

After placing a copy of the file there, start project Dogwaffle again so that it may discover the presence of the new filter and list it in the Miscellaneous filters view.

After you restart PD Howler or PD Artist, you should see the Normal Map  filter in the Filter > All plugins > Filters sub-menu.



How to Use it?

coming soon





more downloads