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We are working towards releasing version 2025. It will initially be based on the last of the 2024 builds. Because of the theft of the laptop and loss of code, we will need extra time to rebuild it. For now, we are packaging new modules as external plugins and filters.
You can order it from the developer Dan Ritchie directly - he's the author of Project Dogwaffle - at: https://www.pdhowler.com
Should you want to get PD Howler or PD Artist?
PD Howler or PD Artist - what's the Difference?
The short answer:
Howler has everything and also does animations and has video tools.
Images & Videos
What's New in Howler 2025? (late August 2024)
Newstuff - mid July 2024 updates, filters, SFX coolness
Captain's Log - The Latest Developments, the News:
What's New in PD Howler 2025?
>>> Also see the newsletter #206
Because of the computer theft earlier this year, we're not going to do a full build just yet for the 2025 editions. It will be mostly in the form of plugins. There may be a few performance improvements to the main program such as the spell checker working faster in the existing text tool. Here's what we're planning to release in the initial build:
LiquidFX mesh tool.
Pinch, punch, and push your pixels around like liquid.
Advanced Feature Removal tool.
Uses a technique similar to Poisson blending to remove features and replace the underlying texture with a new one.
Advanced Chromakey tool.
Allows multiple samples instead of just one color to fine tune your key. Green spill suppression option. Great tool to isolate objects from the background in many cases that would have been more difficult in the past, especially if you have uneven lighting on your green backdrop,
Halftone gradient. k
Create a gradient between 2 colors using a halftone pattern to blend between them.
Canny Edge Detection
New type of edge detection, creates great outline illustrations in many cases.
New text tools:
Still evolving, details tbd, might include edge outline size, drop-shadow, gradient, Auto-correct. We might also get some other text tools such as text on curve, Bezier, 3D warp, or some other kind of warp, or maybe some animated text of some kind.