PD Pro 7.2 offers a few more options in the 3D
Designer tool, accessed through the menu: Filter > Transform
> 3D designer.
In the past, you could only change the 3 angular
elements:
Speed h (heading)
Speed p (pitch)
Speed b (bank)
Now, you can also increment the positional
parameters: x, y and z, by setting their speed (i.e.
the rate of change in position):
Speed x
Speed y
Speed z
For example, to make the 3D mesh move to the right
from its initial position, increase the X value by
setting Speed x
to some positive value, such as 5. The bigger the
value, the faster it will be moving.
Static vs. Dynamic
Meshes
By default, the system assumes that every frame of
the animation may be different from its predecessor,
i.e. the brightness of its pixels is changing over
time. Thus the elevation of the 3D mesh that it
controls is supposed to be changing accordingly.
You can now also click the checkbox for this new
option: Static
mesh.
By default, this checkbox is left unchecked, i.e.
the mesh is rebuilt with every frame throughout the
animation. Checking this box will therefore make
execution of the filter significantly faster.
Here is an example of a static mesh: the extrusion
depth of the text is not changing. The only thing
that changed were some angle(s) and positional info,
such as the Z position to make it go away, farther
away from the camera, increasing the distance (Z
value) frame by frame. (The God rays (mystic vision)
was added in post thereafter with the Timeline
editor's Mystic vision filter in the Blur category.)