So What's New in
"codename: Hobs and
Here's a brief recap:
- multi-monitor support
- new user interface style and colors
- motion prediction module
- re-invented timeline editor
- more options in 3D Designer animation
- faster loading of image sequences
- broader file format support for compositing
- broader use of SSE2 and threading
- more options in enhanced curve tool: B-Spline
This release builds upon the 7.1 release which had a
lot of new features for animators and video artists.
PD Pro 7.2 adds the following new features. (more
details for each of these coming soon)
support is added. We now have support
for multiple monitors. Windows and
controls now open and stay on the correct
In this release we are
also changing the way windows are "rescued" so
they will stay on the monitor they were last used
on, unless the monitor configuration changes.
There's also a new
manual "Rescue window" option in the windows menu,
for the first time one of those things gets lost
- Changes in
the Graphical User Interface. New
icons, and a darker, more immersive GUI. You can
select different color schemes to suit your
examples | change colors
Easier to use and
see what you get, much(!) faster rendering, with
new filters and parameters:
- 3D Perspective
- halftones, and saturation can now be
- old film has parameters now, sunset filter
- the "from sequence" filters support multiple
Also on the timeline,
the thumbnail now corrects for aspect ratio. Click here to
- Introducing the Motion
prediction module. HOT! Our most compute-intensive
filter yet! With it you can analyze the motion
in a video to create slow motion versions from
regular (fast) video. Stop-motion artists could
also use it to introduce motion blur into their
loading of image sequences, using GDI+
The old sequence
loading was dog slow, and now it's DOG
FAST. Previously, we were too slow for this to be
considered a serious feature, and for professional
users, loading sequences is part of life.
- Broader file
support for compositing with image
- Broader use of Processor SSE2 acceleration
Curve Tool:There's a new b-spline
option (toggle) for curve editing.
- Apply Mirror
to animation: a new filter in Filter
-> Animated category forces the current
mirror setting to all frames of the current
Please help spread the news by mentioning this page
on Facebook, Twitter, your favorite forums and blogs
Here are a few more specifics and insights:
- We've rewritten a few things for more speed.
You'll especially see the time-line getting
punchier. Also the 3d designer and lighting
(Style filter) tool open faster.
- System wise, alpha blending is faster. This is
the first time we've combined parallel code
together with threading at the same time. There
are some smaller system wide improvements as
well. We like taking every little pot-shot we
can at performance.
- We didn't think our frame (animation sequence)
loading was particularly pleasant to use. Pros
need more speed, so that's been addressed in a
- Icons are a little less “touchy-feely,” and
more professional looking.
- A bug was fixed that could have kept the
animated swap feature from working in certain
- A buffer overrun condition was fixed in the
- Fixed a bug in the Jitter displace filter.
- Added an option toggle to use MMX in the image
- Pressing "." to select the 1 pixel brush
previously didn't clear the previous custom
brush preview from the screen. It now does.
- Ctrl-V had an issue when you previously pasted
a new image, then pasted a custom brush, it
would ask if you wanted to create a new image.
- Additional options in Frame editing: Delete
block, Select all...
and probably a few more.
- Bug fixed when playing animation with alpha
(pink) overlay enabled.