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the Freeware
version: Project Dogwaffle 1.2 |
![]() wait, there's more... |
what's different? - help
file - tutorials - samples
- donate - more - purchase - to the Download Mirrors! ![]() |
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Free
Painting and Animation Software for PC by Dan
Ritchie for
people who love to Draw, Sketch, Animate and Paint, but without the
costly mess, the occasional spills or the funny fumes.![]() Project Dogwaffle 1.2 is a
freeware version of the paint &
animation program Project Dogwaffle and PD Pro Digital
Painter, developed
by Dan
Ritchie - version 1.2 is based on a subset of version 2.0
If you think this is pretty good, then you should see what you can do with the latest full commercial versions - read the user testimonials here. What can be done with Project Dogwaffle? See the user galleries and sample artwork.
![]() what is Project Dogwaffle, what's a Dogwaffle...?! ok, so it's funny name, but what does it do? Project Dogwaffle lets you be
creative without the fear of mom or wifey yelling at you because you
messed up your clothes again. No sudden spills, no funny fumes. You can
paint, erase it, and try again, and again, and again......
Dogwaffle
1.2 is not just a
stripped-down save-disabled time-expiring trial demo of our full
software - it's a fully functional version
with some new features too. It is not
save-disabled,
there's no time-limit, no need to register, and there's no spyware or adware coming with it.
![]() For users who want to get even
more powerful tools, there is a choice of commercial versions at low
prices. There you will get even more more advanced features, more
filters, more special FX and more
animation
support. That said, the freeware version 1.2 is a
great tool for young artists who are just getting started, and for
seasoned professionals alike.
Programmers will find that our plugin interface (SDK) supports all but
one
plugin command, so they can develop applications that work with either
the full version or this free version. Additional features can also be
found by way of the new Lua scripting
gateway.
We have eliminated some of the
fat from the program, to keep it lite: things like bulky help
files have been excluded. However, help
and tutorials
are available online for free viewing and downloading.
For graphics support, we have included internal support for BMP files, as well as the native Targa format. Single images as well as brushes and animation frame sequences can be loaded in these formats. If you have images in other formats you can easily convert from other formats to BMP or Targa with Irfanview or XnView and other image viewers, editors and converters. Please keep in mind that v2.0 came
out in January 2004, while v1.2 was built a month later. Since then,
numerous patches and free updates were released for v2.0. This has
added
many more plugins, filters and features for the commercial version 2
which was at version 2.1b as of August 2004. In February 2005,
even more new features were added with the release of v3.0, which has
in turn also received several new update patches since (v3.1, 3.1a,
3.2). For more of what's new, click here.
So,...is Dogwaffle v1.2 really free? Yes. Plain and simply and in a word: you betcha! (ok, so that was 2 words if not 3). But it's free nonetheless. This is not the first time that a free
version of Project
Dogwaffle is released. It's been a while though (read the story
further
down below). The
prior free version was v1.11b from early 2002. A lot
of things have been improved and enhanced since, both with the
commercial and the free version 1.2. For a list of recent updates,
patches and bug fixes, see what's new.
But,... What is Project Dogwaffle 1.2, Exactly?
If you haven't seen examples yet of what Project Dogwaffle is used for, see DOTM-Dogwaffle of the Moment or what's possible and here (what's cool). And if you happen to be a programmer with Visual Basic 5 or 6 or VB .NET, you'll be glad to learn that there's a free SDK, and that you can further enhance Dogwaffle by making plugins and filters of your own. The free SDK is here. Why Free Image Editing / Digital Painting Software? Just because it's been a little while too long since the last free version. Honestly, for over 5 years, Project Dogwaffle was a free paint software. When things got tough with work (or the lack thereof) and paying bills and we lost our former domain name because we couldn't renew the $35 domain name registration fee, we realized it was time to go commercial, at least in part. So version 1.11b was the last fully free version. In August 2002 version 1.15 came along at $35. In November 2002 came v1.5, still using DirectX and GDI mixed. In version 1.6, released July 2003, pure GDI became the norm for the graphics output, and along came significant speed improvements which we put into the code. A few more patches later (October and November 2003 Doggybags), version 1.6 was selling for $45, and the free version 1.11b started to look really old and weak. It was time to get a new free version out. Come on now, really... Why Freeware?!? We also did this in the spirit of promoting art worldwide and giving back to the community, and because we know we're not the only starving artists out there. But really, if you just can't trust free software we also have a very affordably priced commercial version. The free v1.2 is in fact a subset based on the core 2.0 release from January 2004. It was built in February 2004 and released as freeware on July 4 2004 (Independence of expensive Software Day, or so we like to think). The commercial version 3 sells for just around US $79 here. That's roughly the cost of a cheap Sushi date and a night out at the movies with popcorn and soda for two. Even better than v3, the latest really powerful commercial version PD Pro Digital Painter 4 is available for a mere $119 here. Ok, but is it really that good? After all, since it's only free... in a word: yep! Well, you be the judge of that. There are professional writers and illustrators who have been using the free version for years for their book illustrations. See for example Doug Higley in the gallery called Dogwaffler of the Moment: DOTM. Project Dogwaffle started 8 years ago and has been developed by an artist, for the artist in you! If this tool can't do what you need as an artist, then we know we still have work left to do. Don't be shy, tell us what you need. Join the Dogwaffle forum at Yahoogroups A
Brief History :
What's changed since January 2004? In January 2005 version 3.0 came out, followed by numerous free updates again: 3.1, 3.1a, 3.2, 3.5... See what's new for the latest versions! How about Dogwaffle for MacOS, or for Linux? BeOS (now called Zeta, available from Purplus)? Amiga? Our graphics uses the GDI library. Perhaps you can find a Windows emulation environment for your computer's operating system? Linux users are encouraged to check if it runs under Wine or use Win4Lin. We have successfully run it on RedHat+Win4Lin. It should also work under Virtual PC or similar environments (SoftWindows?). Anyone tried it lately? PLease report on the discussion forums. Sorry, there is no native Mac version or plans for such port at this time. If you have a super-dooper-fast Mac perhaps a copy of Virtual PC or SoftWindows if it's still in existence (is it?) will get you waffling on your Mac. But honestly, for the price of that, why not just walk to your neighborhood PC store, learn to build your own from scrap, after a visit to Dealtime.com, and buy an 'old' 733 MHz P2 or P3 with 256 MB of RAM and a 10 GB disk. Make sure you have 1024x768 pixel resolution on the graphics card and monitor. All that will cost you well under $200 if you shop smart. If you liked the free v1.2, then you'll LOVE v2, and be even more exstatic about PD Pro 3 and beyond. The latest commercial versions are more affordable than you might think! |
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